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Unity 5 Professional Guide - Develop a 2D Arkanoid Game!
Think, Understand and Develop a 2D game from scratch on Unity 5. Learn about Transformations, Physics, UI and much more!
Created by José Augusto Thomas, offered on Udemy
bestcourses score™
Student feedback
5.7/10To make sure that we score courses properly, we pay a lot of attention to the reviews students leave on courses and how many students are taking a course in the first place. This course has a total of 2522 students which left 129 reviews at an average rating of 4.6, which is average.
Course length
9/10We analyze course length to see if courses cover all important aspects of a topic, taking into account how long the course is compared to the category average. This course has a length of 3 hours 59 minutes, which is pretty short. This might not be a bad thing, but we've found that longer courses are often more detailed & comprehensive. The average course length for this entire category is 9 hours 9 minutes.
Overall score
5.4/10This course currently has a bestcourses score of 5.4/10, which makes it an average course. Overall, there are probably better courses available for this topic on our platform.
Description
In this course you'll think, understand and implement a complete working game on Unity3D. This course is designed for those who have at least a basic knowledge of C#, as we won't go through defining each feature of the language. Also, it would be good if you were comfortable with the Unity 5.x interface. If you're not familiar with these two items, you better off with my first course, which will teach you C# and Unity.
Everything that was used throughout the course (including scripts and the working project) is included as a resource on lecture #2, so I got you covered!
The course starts by giving an introduction of how the game works and what kinds of systems we'll have to implement to make it work flawlessly, which should take around 4 hours.
If you're tired of code-alongs with no explanation whatsoever, this is the course for you, as I actually teach and explain every single line I'm writing. I'll also explain all the decisions that were made to make the game work as it is, so you can be assured you'll have the best game development instructor you could ask for.
What you will learn
- Master a set of Unity functions that will allow you to create your own games;
- Break down a huge problem (a game) into a set of smaller steps to be solved one at a time;
- Determine the more efficient and friendly approach to solve a problem.
Requirements
- A basic knowledge of C#;
- A basic knowledge of Unity3D;
- A copy of Unity 5.x installed (don't worry, it's free!)