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3D Game Development with Blender
Build anything you can imagine, and make fun 3D games!
Created by Andy Harris, offered on Udemy
To make sure that we score courses properly, we pay a lot of attention to the reviews students leave on courses and how many students are taking a course in the first place. This course has a total of 1201 students which left 133 reviews at an average rating of 4.45, which is average.
We analyze course length to see if courses cover all important aspects of a topic, taking into account how long the course is compared to the category average. This course has a length of 11 hours 11 minutes, which is pretty short. This might not be a bad thing, but we've found that longer courses are often more detailed & comprehensive. The average course length for this entire category is 9 hours 9 minutes.
This course currently has a bestcourses score of 5.8/10, which makes it an average course. Overall, there are probably better courses available for this topic on our platform.
You want to make a game, huh?
Many have gone before, and not all have succeeded.
Truth is, building games is hard, especially 3D games. But if you have the right tools and the right tour guide, the process can be relatively easy. Building games might just be more fun than playing them!
3D gaming courses tend to come in two flavors. Either you learn to build all your models in a 3D editor like Blender or 3DSMax but you barely get to put them in a game, or you start with a high-end powerful gaming tool like Unity or Unreal, but you can only use models made by others.
In this course, we start from the very beginning. You'll learn how to build your own model of anything you can imagine using Blender, a powerful free tool. There are many Blender classes out there, but most do not concentrate on building models for games, which are different than the models used in movies. Blender is well-known as perhaps the best open-source 3D modeling package in existence.
Blender's best-kept secret is its game engine. Not only can you build models in Blender, you can build full-fledged games. The game system is incredibly powerful, yet not well known.
That's where this course comes in. I'll show you how to create compelling models, how to use Blender's logic bricks to write basic games with no programming, and we'll finally transition to writing your own code with the powerful and popular Python language built into Blender.
I've had a blast creating this course. I can't wait to share it with you. The best part of making a game is storing your own playfulness inside a game. I see this course in exactly the same way. Let's play together and build some awesome games.
What you will learn
- Build 3D models suitable for any game engine
- Manipulate a 3D environment
- Create custom mesh objects - vehicles, humanoids, animals
- Use UV mapping for realistic color effects
- Build basic procedural textures and bake them to UVs
- Create terrain, sky maps, and ground textures
- Create timeline-based animations (moving platforms, doors)
- Use shape keys to modify a mesh (moving eyes and mouth, for example)
- Create a basic skeleton rig and animate a character with it
- Combine various animations into actions
- Master the blender game engine logic bricks
- Get user input from mouse, keyboard, and joystick
- Manage collisions through bounding boxes, raycasting, and convex hull
- Use dynamic physics for realistic motion and collisions
- Dynamically create and destroy objects
- Track properties for scorekeeping, inventory, time
- Create scene overlays for dynamic HUD elements
- Display dynamic text on the HUD
- Write Python code for better control
- Use Python to manage joysticks and mouse with more finesse
- Generate a realistic car rig with suspension, acceleration, brakes, and emergency brakes
- Create a basic FPS with mouselook, jumping, and (of course) weaponry.
- Please download and install a recent version of Blender (2.76 or greater.) You can use any desktop operating system. Blender is completely free software.
- You may also want an image editor like Gimp (free) or Photoshop (definitely not free.)