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Augmented Reality 101 – AR Foundation Basics

Develop core augmented reality skills by learning Unity and the cross-platform API AR Foundation to create your first au

4.38 / 5.0
4819 students 51 minutes

Created by Pablo Farias Navarro, offered on Udemy

bestcourses score™

Student feedback

5.7/10

To make sure that we score courses properly, we pay a lot of attention to the reviews students leave on courses and how many students are taking a course in the first place. This course has a total of 4819 students which left 148 reviews at an average rating of 4.38, which is average.

Course length

7.1/10

We analyze course length to see if courses cover all important aspects of a topic, taking into account how long the course is compared to the category average. This course has a length of 51 minutes, which is pretty short. This might not be a bad thing, but we've found that longer courses are often more detailed & comprehensive. The average course length for this entire category is 9 hours 9 minutes.

Overall score

5.8/10

This course currently has a bestcourses score of 5.8/10, which makes it an average course. Overall, there are probably better courses available for this topic on our platform.

Description

Learn the necessary fundamentals for developing augmented reality apps within the popular Unity engine. Through this course, you will create a simple object spawning application that allows users to place virtual objects based on their physical environment using their Android or iOS device’s camera. In so doing, you will develop key skills for working with both AR and AR Foundation, Unity’s cross-platform API package that allows you to develop for Android and iOS devices simultaneously. By the end, you will be prepared to create more robust augmented reality apps and games and join a growing, in-demand industry of developers.

You will learn how to:

  • Download and configure AR Foundation within Unity

  • Use your device’s camera to automatically detect planes

  • Set up placement indicators to determine virtual object positions

  • Implement tap gestures that allow users to spawn simple objects into the “real world”

What you will learn

  • The features of Unity's ARFoundation
  • Game and app creation for AR
  • Markerless AR development techniques
  • Deployment procedures for AR applications

Requirements

  • Basic understanding of Unity and C#.
  • You must have an Android or iOS device compatible with AR Foundation.
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Frequently asked questions

  • Price: Free
  • Platform: Udemy
  • Language: English
  • 51 minutes
Augmented Reality 101 – AR Foundation Basics thumbnail

bestcourses score: 5.8/10

There might be better courses available for this topic.