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Coding Games in Python

Learn how to code Arcade games in Python!

4.35 / 5.0
2008 students9 hours 13 minutes

Created by Long Nguyen, offered on Udemy

bestcourses score™

Student feedback

4.7/10

To make sure that we score courses properly, we pay a lot of attention to the reviews students leave on courses and how many students are taking a course in the first place. This course has a total of 2008 students which left 26 reviews at an average rating of 4.35, which is average.

Course length

9/10

We analyze course length to see if courses cover all important aspects of a topic, taking into account how long the course is compared to the category average. This course has a length of 9 hours 13 minutes, which is pretty short. This might not be a bad thing, but we've found that longer courses are often more detailed & comprehensive. The average course length for this entire category is 8 hours 22 minutes.

Overall score

5.2/10

This course currently has a bestcourses score of 5.2/10, which makes it an average course. Overall, there are probably better courses available for this topic on our platform.

Description

Learn how to code Arcade games in Python! We will use the Python Arcade Library to code games. Arcade is a very easy to use library. It is more intuitive, requires less boiler-plate code and more Pythonic than Pygame. The library has many contributors on Github and is actively maintained with almost daily updates.


Learn to code the following games:

1) Tank Attacks: A top-down tank shooting game.

2) Brick Breaker: Classic brick breaker game.

3) Platformer Game: A Mario-like side-scrolling platformer game(side scrolling, with climbing ladders and moving platforms). This game is written from scratch; we implement all of the platformer collisions and resolution without using any physics library.

4) Tetris.

And more to come soon!   


We will learn the fundamentals of writing arcade games including:

1) Drawing basic shapes

2) Basic Animation

3) Keyboard and Mouse inputs

4) Working with Images and Sprites

5) Animating Characters/Sprites

6) Basic Collision Detection

7) Resolving Wall Collisions for Top-Down Games

8) Shoot Bullets, Aim and Shoot at Angle.

9) Scrolling   

10) Simulating Explosions

11) Adding Sounds

12) Using Tiled Map Editor to Create Game Maps/Worlds

13) Implementing from scratch Ball-Brick Collisions for Brick-Breaker Game

14)  Write a Platformer Game like Super Mario from Scratch(side scrolling, with climbing ladders and moving platforms)

15) Learn how to write Tetris from scratch!


What you will learn

  • Learn the fundamentals of writing 2D Arcade games in Python
  • Understand basic collision detection, collision resolution for top-down, ball-bouncing, and platformer games
  • Write games such as Tank Attacks, Brick-Breaker, Platformer Game(like Super Mario), Tetris

Requirements

  • Basic Knowledge of Python(Crash Course Python notes available)
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Frequently asked questions

  • Price: $94.99
  • Platform: Udemy
  • Language: English
  • 9 hours 13 minutes
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bestcourses score: 5.2/10

There might be better courses available for this topic.