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VFX in Unreal Engine 5
Learn real time VFX in Unreal Engine 5 from scratch.
Created by Raffi Bedross, offered on Udemy
To make sure that we score courses properly, we pay a lot of attention to the reviews students leave on courses and how many students are taking a course in the first place. This course has a total of 1710 students which left 94 reviews at an average rating of 4.53, which is average.
We analyze course length to see if courses cover all important aspects of a topic, taking into account how long the course is compared to the category average. This course has a length of 4 hours 48 minutes, which is pretty short. This might not be a bad thing, but we've found that longer courses are often more detailed & comprehensive. The average course length for this entire category is 8 hours 22 minutes.
This course currently has a bestcourses score of 6.0/10, which makes it an average course. Overall, there are probably better courses available for this topic on our platform.
Note: In the first hour I am using UE4,after that I am using UE5, but don't worry everything you see in UE4 is applicable in UE5
This course is a projects based course i.e., you will learn Niagara by creating variety of effects.
No presentations, Straight to the point, no time wasting, it's all about creating effects.
Niagara is the most powerful and flexible particle system in the game engines,
With Niagara, the technical artist has the ability to create additional functionality on their own, without the assistance of a programmer, You can create very complicated effects without using a single line of code. It's flexible and easy to understand.
I'll teach you the powerful particle system in unreal engine by creating a wide variety of real time effects.
We are going to start supper simple then gradually we're gonna move to create more attractive and professional effects.
This course is for beginners who don't know anything about Niagara or for those who want to dive into real time FX.
After you finish watching this course, you will have solid knowledge in Niagara and you'll be able to create your own real time FX confidently.
This is what we're gonna do:
Fast introduction to Niagara emitters and System.
Creating Missile effect.
Creating Energy Ball.
Creating materials for your game VFX
And more VFX
Before you enroll in this course you should have basic knowledge of Unreal engine like understanding the user interface and basic knowledge about materials.
The first hour of the course is using Unreal engine 4, after that I am using Unreal Engine 5, you can apply anything you see in UE4 lectures to UE5.
What you will learn
- Learn how to create real time effects
- Learn Niagara by creating effects
- Understand how Niagara works
- Creating variety of effects for games.
- Creating stylized fire
- Creating stylized explosion
- Creating Energy Ball
- knowing the fundamentals of Unreal Engine like User Interface and navigating in the viewport